Small World: Necromancer Island

3-6 players 0 plays 2010
Small World: Necromancer Island image
Community Rating
6.71 from 1633 ratings
Recommended Players
Best with 4 players
Playtime
80 minutes
Age
8+
Designer
Philippe Keyaerts
Publisher
Days of Wonder

About

Publisher blurb: A Small World Scenario for 3 to 6 players At first no one noticed the small island on the lake - nor paid any attention to the gnarly pretense of a man who drifted onto it, sitting astride a wooden log with a huge grimoire on his lap employing a shovel as his unlikely paddle. A ghastly green mist soon shrouded the island, wrapping it in a ghostly silence pierced only by a maniacal laughter and some intermittent curses. Then, one moonlit night, an impossibly crooked tower emerged high above the mist, casting a long and dark shadow on the surrounding land... The Necromancer had arrived! In Necromancer Island, one of the players assumes the role of a dreaded Necromancer who inhabits an island in the center of Small World's central Lake region. He captures the souls of all Race tokens lost to conquests, using them to progressively spawn Ghosts who invade the surrounding Regions. To make matters worse, his Powers grow as his reach across the land increases. If the Necromancer succeeds in bringing all of his Ghosts into play, anytime before the game's end, he wins!

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Tags

Gaemz Tags

Casual Collaborative Combative Cozy Creative Deception Demanding Long Loud Word Game

Categories

Civilization Expansion for Base-game Fantasy Fighting Territory Building

Mechanics

Area Majority / Influence Area Movement Dice Rolling Variable Player Powers

Expansions

Main Game