Root: The Homeland Expansion

2-5 players 0 plays 2026
Root: The Homeland Expansion image
Community Rating
9.22 from 34 ratings
Recommended Players
Best with 4 players
Playtime
90 minutes
Age
10+
Designer
Joshua Yearsley
Publisher
Leder Games

About

Rediscover the Woodland with three brand-new factions and two new maps for Root! Lilypad Diaspora Scattered long ago and suppressed ever since, the Lilypad Diaspora now hopes to call the Woodland home. While they work to integrate peacefully, peace is rare in the midst of civil war. As they train their warriors, they must ensure that their desire for safety does not tip into outright aggression. With weapons at the ready, a simple misunderstanding between the Diaspora and the Woodland can flare into vicious reprisals, hardening the Diaspora’s militancy and spreading resentment against their cause. Twilight Council Sickened by the enduring conflict, the Twilight Council hosts assemblies to end the war, bringing together all the Woodland from the lowliest mouse-in-a-sack to the mightiest hawk with a royal claim. The assemblies emphasize political connections over pure numbers of warriors, pushing the factions away from bloody battle and toward heated debate. As the Council progresses in their mission, they can declare edicts to change how the assemblies work, manipulating their enemies’ incentives and actions. Knaves of the Deepwood Nobody really knows how the Knaves of the Deepwood got together, but the myths are many. From the treeline these miscreants and ne’er-do-wells sally forth, raiding barracks and baggage trains and making off with warriors in tow as hostages. Why? For ransom, that’s why. Some say they give the proceeds to the needy. Some say they spend it lavishly. Either way, their celebrations ring out through the night, the music swelling from the forest depths where few dare to go.

Want to Play

Nobody has marked this as want to play yet.

Owners

No owner information yet.

Tags

Gaemz Tags

Casual Collaborative Combative Cozy Creative Deception Demanding Long Loud Word Game

Categories

Expansion for Base-game Animals Fantasy Negotiation Territory Building Wargame

Mechanics

Action Points Action Queue Action Retrieval Area Majority / Influence Area Movement Dice Rolling Hand Management Multi-Use Cards Negotiation Point to Point Movement Sudden Death Ending Take That Variable Player Powers

Expansions

Main Game